PNWHG BYLAWS
BYLAWS OF THE PACIFIC NORTHWEST HISTORICAL
GROUP
7th draft Jan 4 2009
ARTICLE I
MEMBERSHIP
SECTION
1:
VOTING RIGHTS
Each Regular Member of this organization is
entitled to one (1) vote on each matter submitted to a vote by the
members. Voting at duly held meetings is by show of hands, or by
secret ballot.
SECTION 2:
TYPES AND RIGHTS OF
MEMBERSHIP
Regular Members are those members who are actively
engaged in Living History meetings of the PNWHG and shall pay annual
dues and shall have full voting privileges. All regular members shall
belong to at least one (1) active unit to be considered a
“combatant”
SECTION 3:
INSURANCE DUES AND EVENT
FEES
Insurance dues shall be at such rate or rates, schedule or
formula as may be from time to time prescribed by the Unit Commanders
Committee, payable annually, in advance, by check or cash and
collected by the club secretary. The annual insurance dues currently
payable to this organization will be dictated by dividing the overall
cost by the total active members plus $5.
Regular Members
attending Living History events may be subject to event fees
prescribed by the Event location. The individual unit commanders
prior to a member’s participation at that event shall collect these
fees.
SECTION 4:
QUALIFICATIONS FOR
MEMBERSHIP
Each Regular Member must be 18 years of age at the time
of application. A member less than 18 years of age may be admitted to
membership if accompanied at events by a parent or guardian. The
minor may attend an event unaccompanied if a waiver of liability
signed by such parent or guardian is submitted prior to such event.
Each candidate for membership may be subject to an interview by the
Membership Committee or an appointee thereof.
Upon approval of
applicant by the Unit Leader and payment of one (1) year dues as
specified in these Bylaws to the Treasurer, each Regular Member shall
be issued a certificate of membership and be subject to the dues,
fees, and Bylaws of the Organization. The certificate shall take the
form of a membership card.
Temporary memberships (i.e. specific
events) may be issued upon receipt of designated fees (as prescribed
by the event planning committee), and approval of the unit leader of
the desired unit.
SECTION 5:
TERMINATION OF MEMBERSHIP
The
membership of any Regular Member of this Organization may be
terminated for the following reasons:
a. Upon
written request by the member to the member’s Unit Commander
delivered either in person or by mail. Termination will take effect
upon the date of the delivery of the request to the Unit
commander.
b. On such Member’s failure to pay
club fees when they become due, such termination to become effective
thirty (30) days after the due date for payment.
c. When
any Member places the Organization in an embarrassing light, their
membership may be terminated and their dues refunded upon a majority
vote of the Unit Commanders Committee.
d. Possession
of live ammunition on the field by any member or guest at any PNWHG
function shall be cause for such member to be immediately expelled
without appear and with forfeiture of all dues.
e. Upon
such Member’s death.
SECTION 6:
SUSPENSION AND EXPULSION
FROM MEMBERSHIP
There shall be provisions for suspension and/or
expulsion from group activities for breaches of the safety laws found
in Article V of these Bylaws.
ARTICLE II
CLUB
OFFICERS
SECTION 1:
ELECTIONS
The PNWHG shall have (1)
elected club Secretary.
a. The
Secretary
1. The Secretary will collect the club
insurance dues, and keep track of the new unit probationary
period.
2. The term for this position shall be
one (1) year. An annual general election shall be held for the
purpose of choosing a Secretary.
SECTION 2:
UNIT
COMMANDERS COMMITTEE
The Unit Commanders Committee will be made up
of two (2) representatives from each active unit.
a. Unit
Commander
1. A Unit Commander is the creator of
an Active Unit as described in Article IV section 1.
2. The
term for this position is indefinite as long as all rules and
regulations are adhered to.
b. Executive Officer
1. Each
unit will have an Executive Officer appointed by the Unit Commander.
2. The term for this position is determined by
the unit Commander
ARTICLE
III
UNIT ORGANIZATION
SECTION 1:
DEFINITION OF AN ACTIVE
UNIT
An active Unit shall consist of regular members, including
not less than six (6) regular members. A unit shall portray a
historical military unit of the era 1939-1945, in the European
Theater of Operations (ETO).
The PNWHG is
limited to the following units:
1. One (1) US.
Army Infantry division unit.
2. One (1) US. Army
Airborne unit.
3. One (1) Canadian or British
infantry unit.
4. One (1) British Royal or
Canadian paratrooper unit.
5. One (1) SS
unit.
6. One (1) Heer unit.
7. One
(1) Falschirmjäger unit.
Each Unit
shall have a unit leader, and an executive officer. The definition,
formation, and deactivation of these units shall be set forth in
these Bylaws.
Each active Unit shall have two (2) votes on the
PNWHG Unit Commanders Committee.
SECTION 2:
APPLICATION
FOR A NEW PNWHG UNIT
A. Prior to admission and
official recognition, a proposed new Unit must present a petition in
writing to the Secretary, and the Unit Commanders Committee at a
scheduled event. The petition must include:
1. A
list of at least six (6) new members or regular members in good
standing.
2. The name of the proposed unit
leader. This member must be a regular member in good standing for a
continuous period of time not less than six (6) months and be at
least eighteen (18) years of age.
3. The
petition must include a general outline listing the proposed
historical military Unit to be represented, a very short unit history
(50-100 words), and a general outline of the types of uniforms to be
worn.
B. For establishment of a recognized
active Unit within the PNWHG, the proposed Unit must first attain a
two-thirds (2/3)-approval vote of the UCC, then a majority vote of
the entire club.
SECTION 3:
TRANSFER OF UNITS
A Regular
Member in good standing may officially transfer from one active Unit
to another by the following procedure:
1. Written
notification to the unit leader.
2. Written
notification to, and approval by, the unit leader of the Unit to be
transferred to.
3. Written notification to the
Secretary of the PNWHG.
SECTION 4:
DEACTIVATION OF
UNITS
If an active unit fields (4) or less members at any event,
it shall be placed on probation for a period of six (6) months. If in
this time the Unit does not attain and field six (6) regular members,
it shall be deactivated.
Any Unit which at the time of the
membership renewal does not attain six (6) regular members shall be
deactivated. The Unit is not removed from the PNWHG’s Unit list,
but remains inactive. Members of a deactivated Unit may immediately
join an active Unit of their choice, if approved by that Unit’s
Command element.
SECTION 5:
INACTIVE UNITS
Deactivated
Units shall be removed from the active Unit list and placed on the
inactive list. During such period that a Unit is inactive it shall
not be entitled to any voting rights as described in Section 1 of
this Article. These Units may be reactivated at any time by six (6)
regular Members in good standing who desire to do so by written
notification t the Chairman. After a six- (6) month period on the
inactive Unit list, the Unit’s name shall be removed from the
PNWHG’s Unit list.
SECTION 6:
NON-BATTLE UNITS AND
DIFFERENT CONFLICTS
Non-battle units of the 1939-1945 era must
meet the requirements stated above. Units representing different
conflicts are subject to the same rules and regulations, with the
exception that the Unit Commanders Committee is made up of Units from
that conflict.
SECTION 7:
MILITARY AUTHENTICITY
All
units in the PNWHG must conform to the following items, and implement
them as realistically utilized by the represented unit.
1. Unit
structure. Units must be organized along the guidelines established
by original training manuals, and/or original
documents.
2. Military rank structure. The
number of personnel counted toward the overall troop strength of an
individual unit, must be drawn from only those who are active members
of the PNWHG, and who are paid in full toward all organizational and
insurance dues.
a. Units in the PNWHG must adhere to realistic
rank structures established in original training manuals and/or
documents.
ARTICLE III
RANK/ORGANIZATION
SECTION
1:
BELOW COMPANY LEVEL
The smallest units of the Army are led
by NCOs, i.e. squads. The smallest unit led by an officer is
the platoon, which is led by a lieutenant and includes two or more
squads. Squad size may vary depending on their particular
duties, i.e. fire teams, weapons crews, but for the purpose of
reenacting the squad for any US unit must consist of 8-10 men and be
over strength at the time expanding. The German equivalent must
have the same organization but due to attrition of wartime units and
the fact that European units, i.e. German and British, were roughly
2/3 the size of US units, the German squads need only be 6-7 men but
still must also be over strength at the time of expanding.
Unit leaders will be awarded rank according to the
following manpower scale:
1. Squad - German: 6
men Rottenführer/Obergefreiter US: 8 -10 men
Sergeant
2. Heavy squad - US: 10-16 men;
infantry Staff Sergeant, airborne infantry and armor 1st Lieutenant
*commissioned prior to D-Day after D-Day 2nd Lieutenant
3. 2
squads/small platoon - German: 12 men Unterscharführer/Unteroffizier
US: 16 - 20 men infantry; Platoon Sergeant or Sergeant
First Class, airborne infantry and armor 1st Lieutenant *commissioned
prior to D-Day after D-Day 2nd Lieutenant
4. Reinforced
2 squads/small platoon - German: 16 men Oberscharführer/Oberfeldwebel
US: 20-25 men; infantry; 2nd Lieutenant, airborne
infantry and armor 1st Lieutenant *commisioned prior to D-Day after
D-Day 2nd Lieutenant
5. 3 squads/platoon -
German: 25 men Untersturmführer/leutnant US:
30 men; infantry, airborne infantry and armor 1st Lieutenant
6. platoon US: 40 to 60 men; infantry; airborne
infantry and armor 1st Lieutenant
SECTION
2:
COMPANY
Company, consists of a headquarters and two or
more platoons. The company must be at least three platoons
including headquarters and it will be commanded by a captain. At
the time when a formation of a company takes place then it must be
over strength or at a operating level consistent with a company size
organization for its perspective unit. Company (German, and British
40+ men; US 60+ men)
• Company - German: 40
men Obersturmführer/Oberleutnant US: 60+ men
Captain
SECTION 3:
BATTALION
The battalion includes
its commander, his staff and headquarters elements, and three to four
companies. There is a fixed number of combat battalions
(infantry, mechanized infantry, airborne infantry, tank), the number
and type of battalion depending on the type of division and mission.
The battalion is commonly run by a major or senior captain.
Battalion (German and British 135+ men; US 180+
• Battalion
- German: 135+ men Sturmbannführer/Major US: 180+
men Major
SECTION 4:
REGIMENT
In the tactical sense, there
are several mechanized infantry regiments, airborne infantry
regiments, and infantry regiments, which are combined arms teams of
about a brigade size, usually commanded by colonels. Each
regiment is allowed a colonel and a sergeant major of the regiment.
Typical makeup for the regiment will be three battalions plus a
headquarters company. Regiment (German, and British 450+ men;
US 600+ men)
• Regiment - German: 450+
men Standartenfuher/Oberst US: 600+ men Colonel
SECTION 5:
DIVISION
The division is the smallest unit of
the combined arms and services. There are four types of combat
divisions: armored, mechanized, infantry, and airborne. Divisions
are commanded by major generals. Strengths of divisions range
from 11,000 for the infantry division to about 16,500 for the larger
armored and mechanized divisions. Each type of division has to
have command and control, combat, combat support, and combat service
support elements. Divisions can be tailored to accomplish a
specific task but for the purpose of reenacting there will be: nine
airborne infantry battalions per airborne division, six tank and four
mechanized battalions per armored division, nine infantry battalions
per infantry division. Infantry, Mechanized Infantry, and
Airborne Infantry (German, and British 4050+ men; US 5400+ men);
*Armored (German, and British 4500+ men; US 6000+ men)
• Division
- German: 4050-4500+ men Brigadefuher/Generalmajor US:
5400-6000+ men Major General
SECTION 6:
UNIT
ATTRITION AND THE CYCLIC NATURE OF UNIT STRENGTH IN REENACTING
If
a unit within the PNWHG cannot have a consistent operational force of
the prescribed number of men per organizational level then the unit
must return to its prior organizational level, i.e. battalion to
company, company to platoon. This will be a matter for the unit
commanders to decide, and at such time the unit commanders will
convene to decide the outcome of the unit in question. Also
with the growth or reduction of any unit the rank will match the
organizational level of the unit no matter what the tenure of the
unit commander. At the time that a unit does branch up to the
next organizational level then it must be over strength by 10% to
allow for event attrition. If a unit cannot maintain the troop
strength of 50% for a period of one year, then the unit commander
must adjust his rank, and that of the unit to reflect the correct
rank to strength ratio as stated in Article III Section
7.2.a.
SECTION 7:
JUNIOR GRADE AND NON-COMMISSIONED
OFFICERS (NCO’S)
It is up to the individual units to decide
their own command and control and the promotion of its officers and
NCO’s using original training manuals and/or historical documents
as a guide. The rank/organization structure limits the unit
commander as to his maximum rank, but the proper and realistic
allocation of Officers and NCO’s within the unit is the
responsibility of the unit commander.
1. Tactics.
Units must adhere to tactics as directed from original training
manuals, and/or actual accounts of veterans who participated in
WWII.
2. Military protocol. Units must adhere to
military protocol as directed from original training
manuals.
3. Uniform and equipment. Only high
quality reproduction or original equipment is allowed, attention to
the smallest detail is stressed.
4. Grooming. All
hair cuts and facial hair must be kept to the standards of the
represented unit. Visible tattoos must remain covered at all times.
All visible body jewelry must be removed or covered at all
times
5. Language. Words, and commands in the
native language of the represented unit must be implemented as much
as possible.
6. All members must pass current
height/weight standards of the current U.S. military.
ARTICLE
V
SAFETY
SECTION 1:
SAFETY FIRST
Safety is to always
be the most important consideration at all events. It is each
member’s FIRST PRIORITY at all times. Disregard of PNWHG safety
rules and/or the safety of the people around you can result in a
member’s removal from the event or, for more serious offenses,
expulsion from the PNWHG.
SECTION 2:
SAFETY RULES
The
following are the PNWHG’s safety rules and their corresponding
penalties. The individual Unit commanders will be responsible for the
adherence and enforcement of the PNWHG safety
rules.
A. INTENTIONAL ENDANGERMENT
Anyone who performs an intentionally dangerous act that causes or
could have caused serious injuries to others or himself can be
expelled from the club by majority vote of the Unit Commanders
Committee.
B. PERSONAL
SAFETY
1. HEALTH
Reenacting is a strenuous
hobby not recommended for those with physical conditions that limit
this type of activity. If a member has a heart condition or other
ailment that may stop him or her from participating, the member
should consult a doctor before coming to an event. Members are
responsible for verifying their own health.
2. SMOKING,
SUBSTANCE ABUSE
a. Smoking shall be allowed in
designated safe areas.
b. No illegal drugs
(immediate expulsion).
c. No alcoholic beverages
allowed at events until all firearms and edged weapons are
secured.
3. WATER CONSUMPTION IN THE
FIELD
a. Bring your own water to battles. Drink
plenty of fluids to replace water losses and to avoid heat
injury.
b. Don’t drink water from streams or
ponds.
c. Unit Commanders are responsible for a
clean water refill source.
4. INSECTS,
SNAKES, AND HAZARDOUS VEGETATION
Be aware of insects, snakes,
poison ivy, poison oak, and other hazards of the wild. Take
appropriate preventive care and action.
5. CAMPFIRES
AND FIRE PREVENTION
Open campfires shall only be allowed in
designated areas. It is recommended that all personnel carry an
entrenching tool for fire fighting purposes. Blank fire can cause
fires.
C. FIREARM SAFETY
1. HANDLING
Treat
all firearms as if they were loaded and ready to fire. Do not leave
them where the public can have easy access to them without
supervision. Unload weapons not in use. Most important of all, use
your head and prevent unsafe situations from occurring. In rough
going, use your weapon’s safety or it’s functional equivalent
(e.g., closed bolt) to help prevent accidental
discharges.
2. SAFETY RANGES
No direct
fire of any firearm shall be permitted within twenty-five (25) feet
of anyone. Make sure that the area in front of you is clear. Watch
for others skulking in cover. Contact within this distance will be
limited to yelling “Bang!” as loud as possible. While carrying a
bolt action weapon and yelling “Bang” time must be allowed for
the operation of the weapons’ bolt.
3. LOADING
There
will be no loading or discharging of blanks until authorized by a
unit Leader of appointee.
4. EDGED AND OTHER
WEAPONS
Knives and bayonets shall be sheathed except for cooking,
as tools, for digging, or for staged photographs. Other weapons not
otherwise covered in these safety rules must have the approval of the
Unit Commanders Committee.
5. HAND PROJECTED
OBJECTS
Only unit commander authorized object's may be
thrown.
6. GRENADES AND SATCHEL
CHARGES
a. All grenade and satchel charge weights
are subject to approval by the Unit Commanders Committee.
b. All
grenades and satchel charges will be made from materials such as
approved by the PNWHG Unit Commanders Committee.
7. WEAPON
PROJECTED OBJECTS
(i.e. RIFLE GRENADES, BAZOOKAS, MOTARS)
a. All
weapon-projected objects must be fired at an angle greater than 30
degrees to the ground.
b. All projectors shall be
safe, sturdy and approved by the PNWHG board
c. All
rounds shall be safe, sturdy and approved by the PNWHG
board.
8. PYROTECHNICS
No pyrotechnics
(i.e. smoke bombs, flares) are permitted unless authorized by the
Unit Commanders Committee. In any event, all requirements of local,
state, and federal laws shall be observed and complied with by the
member using such pyrotechnics, including obtaining any necessary
licenses. In addition, a fire extinguisher and shovels shall be
readily available nearby to put out any resulting
fires.
9. VEHICLES
a. All
vehicles shall have fully functional brakes capable of stopping under
any conditions. All vehicles, except motorcycles, shall carry a fire
extinguisher.
b. Maximum speed for all vehicles
is 10 mph unless approved by the PNWHG Unit Commanders
Committee.
c. All members will use good sense in
pedestrian conduct around vehicles.
d. No driving
unauthorized vehicles outside of designated parking areas.
e. At
no time shall a driver of any authorized event vehicle operate the
vehicle while conditions exist which limit or interfere with the
clear, unobstructed forward lateral vision of the driver and /or
co-driver.
f. At no time shall a driver of an
authorized vehicle at an event meeting operate said vehicle in an
unsafe manner or be in violation of any speed or other safety
guidelines.
10. UNCOOPERATIVENESS
/ ARGUMENTS
Although it may not give rise to a safety hazard PER
SE, the integrity of an event depends in large measure upon the
deportment of the members and their good faith efforts to abide by
the rules of engagement. Accordingly, any member who willfully
violates the rules of engagement or who by an uncooperative or
argumentative attitude detracts from the safety and authenticity of
an event shall be subject to the same sanctions and penalties set
forth in this Article for safety violations.
11. INERT
MUNITIONS AND WEAPONS DISPLAY
All inert munitions and weapons used
for display must be approved by the unit commander.
SECTION 3:
PENATLIES FOR SAFETY VIOLATION
Violation of the safety rules
of the PNWHG may result in actions being taken against the individual
by the Board on behalf of the membership of the PNWHG. Ideally, the
purpose of any punishment or penalty is to make the violator more
aware of the need for safe conduct in this hobby. Failing this,
however, the Unit Commanders Committee has a responsibility to the
membership to remove unsafe individuals from the club and prevent
them from endangering other club members or the legal status of the
hobby.
The penalties listed below are illustrative only. The
actual punishment for an unsafe action must be determined by the
members of the Board in light of the details of the specific act. It
must also be borne in mind that this is a volunteer organization and
its power to assess penalties / punishment is strictly limited.
Recommended penalties, in descending order of severity
are:
EXPULSION
The maximum penalty the Unit Commanders
Committee may recommend is permanent expulsion from the club. The
individual is permanently barred from rejoining and any information
gathered will be forwarded to appropriate law enforcement agencies,
if indicated. Generally this is limited to repeat violators for
safety violations of such a hazardous and/or clearly willful nature
that the individuals continued membership constitutes an obvious risk
to the club or its members. Individuals who have violated the terms
of other, lesser punishments will generally be
expelled.
SUSPENSION
The violator is banned from all
club-sponsored events for some defined specified period, normally 6
months to 1 year.
RESTRICTION
The violator is permitted to
attend all club sponsored events, but is barred from engaging in some
specified activity, normally related to the safety rule violated. For
example, an individual guilty of a firearm safety violation could be
prohibited from carrying or handling weapons, and individual guilty
of a vehicle safety violation could be prohibited from driving in the
event area, etc. The restrictions last for a defined period specified
by the Board, generally 6 months to 1 year.
PROBATION
Some
other, greater penalty, generally suspensions or expulsion, is
determined, but is held in suspension contingent upon the
individual’s good behavior. Further violations, no matter how minor
could result in the more severe penalty being applied.
EXTRA
DUTIES
Minor safety violations, generally those resulting from
genuine ignorance, may be punished by the assignment of some extra
duty or task. The purpose of the task is to make the violator more
aware of the safety rules, and to this end it should be some safety
related duty.
ARTICLE VI
THE BATTLE REENACTMENT
SECTION
1:
COMMAND AND CONTROL
A. It must be
recognized that in order for a reenactment meeting to function in an
orderly manner, the individuals must show true
integrity.
B. Reenactment meeting rules are set
forth for the basic purpose of establishing order at and during a
reenactment meeting.
C. There will be selected
for each reenactment meeting a respective overall commander for the
Allied and Axis forces. The event organizers and/or the Board of
Directors will select these persons. The duties of an overall
commander shall be:
1. To supervise and control
their respective side (all active Units) at all reenactment
meetings.
2. To insure that the reenactment
meeting process smoothly by conferring with his counterpart on the
opposing side and the PNWHG Chairman when necessary.
D. All
reasonable orders given by the Unit Leaders and/or their appointees
will be carried out.
E. There will be no
unnecessary verbal communication between members of the opposing
sides during the battle.
F. Oral non-transmitted
communication between members of the same side in excess of fifty
(50) yards is prohibited.
G. At the close of a
battle, major problems, questions, and disagreements will be brought
to the attention of the respective overall commanders and the
Chairman, whose responsibility it will be to resolve such
situations.
SECTION 2.
RULES OF
ENGAGEMENT
A. CONFLICT
1. TO
DETERMINE A “KILL” FOR PERSONNELL ON FOOT
A combatant will be
considered “killed” when he has without question received
opposing fire, as follows:
a. Full body exposure
in the open within the range of the type of fire you are
taking.
b. Exposed from the waist up when within
range.
c. Running from cover to cover if you take
fire from a semi- or fully automatic weapon burst of three or more
shots or a volley from three or more bolt action weapons within
range.
d. If you are within range and being fired
upon, but do not fall under (a) or (b) as described above for a clean
kill, you must take cover to shield your whole torso and head. If you
continue to stick your head up and watch the person firing at you,
the headshot will count if made within 25 yards.
e. If
you are within range, but come under fire, you must take cover from
the neck down. If you do not, you will be considered
“killed”.
f. When crawling, you must have
sufficient cover when taking opposing fire, i.e., you are dead in an
open clearing.
2. VEHICLES, SOFT
SKINNED
(i.e., motorcycles, cars, jeeps, and trucks)
a. A
vehicle receiving a volley of semi-automatic or fully automatic fire
will be considered knocked out with the driver and passengers in the
cab area killed. If the vehicle is a truck carrying troops, the
troops must dismount from the vehicle and fight on foot. The troops
cannot use the vehicle for cover, as the vehicle would probably be in
flames.
b. A vehicle and all personnel in or on
that vehicle will be considered killed from any of the following:
c. Hand grenade inside of vehicle
d. Volley
of heavy weapons fire
e. Anti-tank mine
field
f. Demolition block placed on hood
g. 10
lbs. Satchel Charge tossed under or driven over.
h. Or
as listed in SECTION B “WEAPON RANGE /
EFFECTIVENESS”
3. VEHICLES,
ARMORED CARS AND HALF TRACKS
Will be considered killed from any of
the following:
a. Hand grenade inside of
vehicle
b. Volley of heavy weapons
fire
c. Anti-tank rocket launcher
d. Demolition
block placed on hood
e. Anti-tank mine
field
f. 10 lbs. Satchel Charge on, tossed under
or driven over
g. Or as listed in Section
B”WEAPON RANGE / EFFECTIVNESS”
(Note: All of the above
includes the crew.)
4. VEHICLES, TANKS
Will
be considered killed from any of the following:
a. Hand
grenade inside of tank
b. Light tank – fire
from a 37 MM or larger weapon
c. Medium tank –
fire from a 50 MM or larger weapon
d. 20 lb.
Satchel Charge on, under or driven
over
e. Panzerschreck
f. (NOTE:
All of the above includes the crew.)
g. Anti-tank
mine field
h. Bazooka, PIAT, or
Panzerfaust.
5. KILL TIMES AND
CASUALTIES
a. Personnel will remove their helmet
or hat to indicate that they are a casualty.
b. Casualties
are considered dead unless revived by a medic.
c. Revived
casualties will have limitations depending upon their
injuries.
d. Vehicles that are destroyed will
remain so for the entire scenario. A medic may revive the
crew.
e. Revived men must form up into a usable
fighting force before re-entering battle.
B. WEAPONS
AND EFFECTIVENESS
1. SMALL ARMS
a. Rifles;
bolt action, semi-automatic or full-automatic, in rifle or carbine
caliber – 75 YARDS
b. Any fully-automatic
weapon in rifle caliber on a fixed mount, tripod, or bipod – 100
YARDS
c. Automatic weapons in pistol caliber –
50 YARDS
d. Pistols / sidearms – 25
YARDS
e. All the above (a-d) can only “kill”
infantry and soft-skinned vehicles.
2. HEAVY
WEAPONS, VEHICLE MOUNTED OR TRAILERED
a. 20 MM
and .50 Cal – 100 YARDS
Effectiveness against ground troops up
to light armored cars and half-tracks. Can raze large wooden
structures with a 10 round burst and small with 5 round burst (up to
2 foot diameter tree). No effect on concrete.
b. 37
MM and up – 150 YARDS
Can raze wooden structures with 1 shot,
concrete bunkers with 2 shots. Can kill light and medium tanks.
Against infantry, the kill radius from impact is 30 feet.
Heavy
weapons do not include artillery.
3. HAND
GRENADES
a. The thrower must yell “Grenade”
when it is released.
b. The grenade will be
considered detonated at first impact, not where it finally
stops.
c. Kill radius from impact – 15
FEET
d. Expended grenades will be out of action
for the scenario.
4. RIFLE GRENADES
a. Must
be fired at no less than a 30-degree angle.
b. Grenade
will be considered detonated at first impact.
c. Kill
radius from impact – 10 FEET
d. Expended
grenades will be out of action for the scenario.
5. ANTI-TANK
ROCKET LAUNCHERS
(i.e., BAZOOKA, PANZERSCHRECK, PANZERFAUST, PIAT,
M981HEAT)
a. Projectile weapons shall not be
fired at soft skinned vehicles due to the damage it may cause to a
historic vehicle.
b. Can kill vehicles up to
light armored cars and half-tracks – 50 YARDS
c. Tanks
– 30 YARDS
d. Against infantry – 50
YARDS
e. Collateral effect on position – 10
FOOT RADIUS
f. Wooden structure/bunker – 30
YARDS
g. Concrete structure / bunker-30
YARDS
h. Panzerfaust – all situations – 30
YARDS
6. MORTARS
a. Must
be fired at no less than a 45-degree angle.
b. Round
will be considered detonated at first impact.
c. Kill
radius from impact – 20 FEET
d. Expended round
will be out of action for the scenario.
7. FLAME
THROWERS
a. Must strike the target with a visible
amount of clear, uncolored water as to incinerate that target. The
stream is never to be aimed at the head.
8. ANTI-TANK
LAND MINES
a. Vehicles cannot go through a
minefield that has not been cleared. If they do, they will be knocked
out.
b. Collateral effect on supporting infantry
– kill radius around knocked out vehicle –20 feet.
c. Expended
mine will be out of action for the scenario.
9. ANTI-PERSONNEL
MINES
a. Kill radius – 10 feet.
b. Trip
wires cannot be more than 18 inches above the ground and cannot be
made of metal.
c. Expended mine will be out of
action for the scenario.
10. SATCHEL CHARGES
a. Anti-personnel, minimum simulated weight 5
pounds, kill radius 20 FEET. Satchel must have a minimum capacity of
80 cubic inches and not exceed 1 pound real
weight.
b. Anti-vehicle, minimums simulated
weight 10 pounds, collateral effect on supporting infantry- 30 FEET
RADIUS. Satchel must have a minimum capacity of 160 cubic inches and
not exceed 2 pounds real weight.
c. Anti-tank,
Minimum simulated weights 20 pounds, collateral effect on supporting
infantry – 50 FEET RADIUS. Satchel must have a minimum capacity of
320 cubic inches and not exceed 3 pounds real
weight.
d. Anti-bunker / structure, small
building- 10 pounds, large building – 20 pounds, by simulated
weight.
e. When used against vehicles, the
satchel charge will be considered a live charge for 5
seconds
f. The thrower can be killed by his own
satchel charge if he cannot get out of the kill radius in 5
seconds.
g. All satchel charges must be expanded
with soft foam to fill out the simulated weight to cubic inch
ratio.
h. Expended charges will be out of action
for the scenario
ARTICLE
V
EVENT ATTENDANCE BY NON-PNWHG INDIVIDUAL OR UNIT
SECTION
1:
RESTRICTED EVENT ATTENDENCE
Attend by Non-PNWHG individuals/units to official PNWHG events is generally restricted, except by invitation by a PNWHG sponsor unit or during an advertised open attendance event.
SECTION 2:
INVITATION
TO ATTEND
Invitation can occur on an individual or unit basis. Any active PNWHG unit may invite any like individual or like unit to attend any event. A like individual or unit is one with an appropriate impression equivalent to the sponsor unit (i.e. US Infantry invites US Infantry, Allied Airborne invites Allied Airborne, Heer invite Heer, SS invite SS, etc). If an outside individual or unit would like to attend a PNWHG event they should contact the appropriate PNWHG unit and request permission to attend from the unit commander.
SECTION 3:
RECIPROCITY
A reciprocity agreement is in effect with the PNWHG and like organizations. This agreement allows members of these organizations to attend PNWHG events without paying PNWHG insurance dues. They may still be required to pay event fees, and may be asked to pay unit fees in accordance with the sponsor unit. These individuals are required to bring with them proof of membership and proof of valid insurance from the organization.
SECTION 4:
RGUEST
ATTENDANCE MUST FOLLOW PNWHG RULES
Non-PNWHG individuals attending an official PNWHG event are expected to agree to and follow PNWHG club rules as outlined in these Bylaws. They may also be asked to follow additional authenticity rules as specified by the sponsor unit and during open attendance events. Guest individuals/units are subject to the same provisions for breaches of the safety laws found in Article V of the Bylaws.